Wednesday 16 May 2012

arcade ideas part 2

 Hello and welcome to part 2 of my cabinets:


 sorry for many being rushed and missing colors but i really wanted to show these to the world...


first of DISTRICT 9 arcade: control that mech thing, and kill the Johannesburg clans, and military and escape onto that ship just like the movie . could show scenes leading up to district 10 eh eh eyyyy jokes :)
 command and conquer tiberium alliances: on a high speed login cabinet, for when you need to fight online inside a arcade :L
 cabinet
 insect Armageddon: arcade game campaign and survival enclosed in a PC based arcade system .... 
 close up on CAB.....

 ballistics cabinet /wipeout game what do ya say :)

 system cabinet controls
 in game shot and ballisics similarities 

 wipeout fury cabinet ingame and side art :L

 hogs of war HD: classic brought back from console reality, in an improved version in an arcade cabinet.

 cofidental mission 2 with HOTD4 gun shake mode for enhanced reality against hand to hand ninja terrorist combat :L

 ZOMBIE HIGHWAY based on the hit iPod game but encased in a larger HD moniter and a racing wheel for movement and a gun to blast the zombitches from the sides of the car whilst dodging the wreckage .....

 zombie highway cabinet

 tsumo idea based on quakes units in the similarities of beachead.

 TSUMO idea skyline units in the similarities of beachead...

sorry about the poor rushed quaility it was either the ideas being pumped out rapidly from my head from the buzz of kopperburg nd monster combined, or slow n steady graphics coming to eventual effect....

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