Saturday, 12 May 2012


my arcade concept ideas from 2011 sixteen years old ideas :)

gunmen wars: moonraker: basically the same gameplay as original in 1998 ,in HD form, and combat in space....


polygon fighters: augmented fighting combat in a neon world, where you can be the star of the fights, camera to take picture of fighter, 2player deathmatch.


shoot n grab:point blank style mini games 16 missions, every mission completed awards one grad to obtain a prize a new revolution in grabber lightgun gaming, come on SEGA rake some dosh from my idea please its for the best..,.

time crisis second strike: sequal to the iPhone, iPad version of the game converted into a large cabinet this should bring back old school gaming from 1996 time crisis but in HD :)

beachhead 3000 set in the post apocalyptic future,you mission is to fend of alien invaders assaulting your beachhead, stop them with cutting edge technology at your disposal same TSUMO CABINET....

time crisis gunship strike: six extra levels of nonstop gunship unlimited shooting, (just hold down the trigger an keep firing )

DRIVE ANGRY: basically Nicholas cages film set in the idea of konamis thrill drive in the scenes of the movie....

galaxian3: new HD cabinet tba....


star wars 1,2,3 trilogy arcade (better name tba ) same as 1998 sega model 3 version but including the bosses of the first three episodes and stages ....

early cabinet design similar to star wars trilogy arcade


raizing liberty: time crisis raizing storm gameplay but featuring the invasion of the ancient PROTOSS units to the reality of rail shooting, come on NAMCO team up with BLIZZARD ENTERTAINMENT...

part 2 comin soon

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